Just a question with HTC Vive in ventuz:
Is-it possible to make a render to disk when HTC Vive experience in Ventuz is running ? The software crash when i try.
Hello Ventuzians!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
THE FORUMS ARE CLOSED!
Please join our discord server HERE!! << click me
We are shutting our Ventuz Forum, but don't worry, it will all be archived for you to search in if you have a query. From now on, please add all your comments, questions or observations into our Discord Server
Thanks for the great time - see you on discord!!
Dee, Karol, Daniel and the whoooole Product and Support team!
Search found 20 matches
- 07 Feb 2018, 15:33
- Forum: How to
- Topic: HTC Vive controllers
- Replies: 19
- Views: 9545
- 25 Jan 2018, 14:44
- Forum: How to
- Topic: HTC Vive controllers
- Replies: 19
- Views: 9545
Re: HTC Vive controllers
Hi,
Same pbm in 2018 with Vive Controller. Maybe someone has an old version?
So sad, we cannot not use our Vive experience..
Same pbm in 2018 with Vive Controller. Maybe someone has an old version?
So sad, we cannot not use our Vive experience..
- 23 Nov 2016, 09:39
- Forum: Job Opportunities
- Topic: Ventuz Freelancer
- Replies: 1
- Views: 9780
Re: Ventuz Freelancer
OK, no answer. So nobody need for freelancers. It save me time.
Thank you.
Thank you.
- 19 Oct 2016, 19:48
- Forum: Job Opportunities
- Topic: Ventuz Freelancer
- Replies: 1
- Views: 9780
Ventuz Freelancer
Hello ventuz users. I would like to ask you some question about ventuz and job opportunities. I worked on ventuz for 1 year in 2013 with many projects. Today i wonder if i want to train me again on Ventuz to become freelance. Is there often jobs opportunities ? which profile you are looking for? Do ...
- 07 Aug 2013, 16:51
- Forum: General Discussion
- Topic: license
- Replies: 10
- Views: 8813
Re: license
My download is OK, and Framework is ok..
Dońt Know..
Dońt Know..
- 07 Aug 2013, 15:48
- Forum: General Discussion
- Topic: license
- Replies: 10
- Views: 8813
Re: license
I can't install Ventuz 4, Nothing happens after (maybe) 90% of install.
I'm waiting since One hour...
I'm waiting since One hour...
- 22 May 2013, 13:54
- Forum: General Discussion
- Topic: Ventuz 4 FAQ
- Replies: 18
- Views: 34874
Re: Ventuz 4 FAQ
The same way with Copy/Paste. A Multiple Paste. A pop up to choose the number of Paste. Is that possible ? Hold the right hand mouse button in Ventuz3 when you drag an item in the Hierarchy window and you get the small context menu, select more and voila the very helpful Replicate allowing you to c...
- 22 May 2013, 12:48
- Forum: General Discussion
- Topic: Ventuz 4 FAQ
- Replies: 18
- Views: 34874
Re: Ventuz 4 FAQ
Ok Thank for you answer. I know i have to create my own scene my own parameters. Is there something, a pop up, (like for Create new Switcher) to select the number of the same node i Need ? Exemple, i need 10 rectangles, I have to drag and drop 10 times, or copy/paste. Maybe a box selection to selec...
- 22 May 2013, 12:39
- Forum: General Discussion
- Topic: Ventuz 4 FAQ
- Replies: 18
- Views: 34874
Re: Ventuz 4 FAQ
Just some question about Ventuz 4: Is there something at the begining, when we create a project to choose a scene with/without lighting, camera, material effect? Just a simple scene without effets? It could be very interesting. To use more Z position, rotation, etc, (on Axis), or to make better ani...
- 21 May 2013, 13:12
- Forum: General Discussion
- Topic: Ventuz 4 FAQ
- Replies: 18
- Views: 34874
Re: Ventuz 4 FAQ
Just some question about Ventuz 4: Is there something at the begining, when we create a project to choose a scene with/without lighting, camera, material effect? Just a simple scene without effets? It could be very interesting. To use more Z position, rotation, etc, (on Axis), or to make better anim...