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Shapes For Cameras And Lights
Started by abo bandar at 08-24-2008 0:00. Topic has 1 replies.
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08-24-2008, 0:00
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abo bandar
Joined on 04-23-2006
Posts 3
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Shapes For Cameras And Lights
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Hi All
Can you add shapes for camers and lights that show its location in 3d space?
I think its useful :)
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08-25-2008, 13:03
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Ralf Stanke

Joined on 05-15-2005
Dubai, U.A.E.
Posts 337
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Re: Shapes For Cameras And Lights
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Hi,
we support multiple cameras (view matrix) nodes within one scene, but how these multiple "views" are applied to your scene is defined by you and not by Ventuz. The render output always shows the currently applied view and does not know about other views which could possibly applied as well. So there's no way to display "cameras", because there are no cameras in the classic manner.
Lights have "shapes" or bounding boxes. Simply turn on the Bounding-Box-Display and select a light. You'll see different shapes for the different light types.
Ralf
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