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Alpha on 3d object
Started by shelimu at 06-16-2008 18:24. Topic has 3 replies.
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06-16-2008, 18:24
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shelimu
Joined on 05-27-2008
Posts 9
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Hi im having a few issues with the alpha beeing applied to a 3d object, basically i have a rectangle with an alpha on and i add another rectangle with the same alpha and position it in the z axis so i can see through the object, but if i bring the second rectangle forward i cant see through it to see the other rectangle unless the first rectangle is in front of the second one. does any one have an example i can have a look at or reffer to?
kind regards
shelim
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06-16-2008, 20:03
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mramm
Joined on 12-06-2007
Posts 12
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Hi Shelim!
Although i didn't understand where the actual problem is, i attached a very simple demo scene. Maybe you can make it more specific or upload your scene for more help? If you work with the "Alpha" color-node, try to shift the geometry in the hierarchy editor above the others. Or maybe you can work with the "Render"-nodes alpha options.
Good luck
Moritz
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06-16-2008, 23:08
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Ralf Stanke

Joined on 05-15-2005
Dubai, U.A.E.
Posts 337
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Hi Shelim,
You have to respect the Z-order of the objects. The drawing order is defined by the order in the Hierarchy Tree. You only can see "through" objects if something is drawn behind already.
Hope I've got you correctly.
Ralf
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06-17-2008, 12:10
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shelimu
Joined on 05-27-2008
Posts 9
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i will have to test it,
thanks ralf
kind regards
shelim
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