| FEATURE |
F287 |
Added channel selection for the drop-on-binding functionality. If you drop a
node like Damper on a binding between two nodes and it consists of more than one
binding, a dialog appears where the desired binding can be selected. |
|
| FEATURE |
F333 |
MySQL native .net connector for the DataBase node. |
|
| FEATURE |
F337 |
The Chart Nodes were extended by output properties which indicate the
minimum and maximum values of the chart. |
|
| FEATURE |
F338 |
Added Float Array Offset Node. It calculates an offset to the values of a
float array. |
|
| FEATURE |
F339 |
Added a Float Array Fill Node. It creates a float array of specific length
and fills it with a default value. |
|
| FEATURE |
F340 |
Added Float Array Analysis Node. It provides information about a float array
like Min/Max values. |
|
| FEATURE |
F341 |
The Chart Nodes were extended by the Input property StopFlag. If this value
is found in a float array the Chart is only generated up to its position in the
array. Use this to let a chart grow on new additional values. |
|
| FEATURE |
F342 |
Added Matrix Morph Node which provides linear interpolation of two input
matrices. |
|
| FEATURE |
F343 |
It is now possible to toggle a selection in the Hierarchy Editor by clicking
on an already selected Node. |
|
| FEATURE |
F344 |
Collada Importer now supports the import of cameras and animations.
|
|
| FEATURE |
F347 |
Scene Remoting via .Net Remoting and CLI works now in the Presentation mode
(.vpr files) as well. All the scene management calls like
VentuzRemoteHelper.LoadScene() certainly do not work for
Presentations. |
|
| FEATURE |
F349 |
It is now possible to receive events in CLI. ventuz.event (or v.event)
enables receiving of events sent by the Ventuz scene. ventuz.noevent disables
it. |
|
| FEATURE |
F350 |
.Net Remoting offers now the possibility to load scenes asynchronously and
to get a progress status of the loading. See VentuzRemoteHelper.LoadSceneAsync()
in the .Net Remoting documentation for further information. |
|
| FEATURE |
F351 |
If enabled in Tools->Options->General the Designer additionaly writes
the current scene in Runtime scene format every time the scene is saved via Save
or Save As. This makes it possible to easely use the Project folder as Director
folder. |
|
| FEATURE |
F352 |
Introducing Timeline Control Node! It works like the Simple Control but now
you can control the animation time-based. |
|
| FEATURE |
F355 |
Introduce new XSL node. Use this node to transform XML instances to Text,
HTML or XML |
|
| CHANGE |
C138 |
The Bounding Box calculation for imported meshes is now subset sensitive.
You now get the correct bounding box for the selected subset and not only the
bounding box for the complete mesh. |
|
| CHANGE |
C146 |
The String Expression Node Replace now accepts an empty string as
replacement. |
|
| CHANGE |
C147 |
The Multisampling selection algorithm was revised and unified. This makes it
possible to use 8x and higher multisampling on Nvidia 8800 graphic
cards. |
|
| CHANGE |
C149 |
The Overlay Rectangle has now one more Alpha mode: PreMultipliedAlpha. This
is very useful to achieve better results in combination with the Blur Texture
node for glow and bloom effects. |
|
| CHANGE |
C153 |
The Direct3D configuration (Project Properties) has now a 'Backbuffer Count'
option in the Advanced tab. Using multiple backbuffers can result in better
rendering performance and less frame drops on heavy scenes. The display quality
of live video and AVI playback might be improved as well. |
|
| CHANGE |
C154 |
IMPORTANT: Due to B201, F347, F349, F350, C158 the Ventuz.Kernel.Remoting
Dll changed and has to be updated in your Remoting Projects! |
|
| CHANGE |
C155 |
MouseOver node got an additional property 'SubsetSensitive' to enable mesh
subset-sensitive functionality. |
|
| CHANGE |
C156 |
Significantly improved the performance of the Text Effect Nodes! |
|
| CHANGE |
C157 |
The Shape Surface Node now has a default name to make it immediately
available in the Remote Shape Tool. |
|
| CHANGE |
C158 |
The Snapshot call via remoting has now optional size parameters to reduce
the image size. |
|
| CHANGE |
C160 |
The enhanced Scene Statistics tool displays all nodes and can navigate to
them by double-clicking on the desired entry. |
|
| CHANGE |
C161 |
Icons in the Content Editor can now be scaled down to a small version. Some
Nodes are displayed in the Content Editor in a small version by default if
dragged from the Toolbox. Toggle: Ctrl-T. Turn off small Icons in the Designer
Options menu. |
|
| BUG |
B191 |
Unexpose/Unexternalize via RMB did not work for Methods and Events in the
Property Editor. Fixed! |
|
| BUG |
B193 |
Ventuz sent invalid IP addresses in the MachineSignature structure (this
happened on computers with more than one network adapter). This structure can be
received on clients with the MachineSignatureReceiver class from Ventuz
Remoting. |
|
| BUG |
B195 |
The Switch Node did not provide correct bounding boxes if the complete
Switch Node or any of its Case-Subtrees was blocked via Alpha value of the Alpha
(Color, Material) Node. Fixed! |
|
| BUG |
B196 |
Mover did not work in Avi Playout if the playout was animation-based.
Fixed! |
|
| BUG |
B199 |
Fixed some bugs in the Collada import. |
|
| BUG |
B201 |
MachineSignature structure in .Net Remoting is missing the Name property.
This is fixed now! |
|
| BUG |
B202 |
Changing Font Culture Set in the Project Properties crashed rendering
because the new font resources were not created properly. Fixed! |
|
| BUG |
B204 |
Animations which were controlled by SimpleControl node or other Animations
produced stuttering if events were fired in the scene. This was caused by a
wrong validation hierarchy. Fixed! |
|
| BUG |
B205 |
The renderer did not update if keyframe values were changed in the Position
and Value fields of the Animation Editor. Fixed! |
|
| BUG |
B206 |
Dropping a appropriate node, like Expression, on an Animation binding killed
all channels except the lucky one which had the Expression node inserted.
Fixed! |
|
| BUG |
B207 |
Fixed Bugs in the Image Loader Advanced which could abort the loading of an
image or even crash Ventuz. |
|
| BUG |
B210 |
All windows get closed now if closing a project in the Designer. |
|
| BUG |
B212 |
When RMB clicking on Nodes in the Content Editor no bindings are selected
anymore if there were any below the Node. |
|
| BUG |
B213 |
Thumbnails for scenes (*.vzs) are displayed correctly under Windows
Vista |
|
| BUG |
B214 |
Saving a scene with the name of an already open scene is now handled
correctly. |
|
| BUG |
B216 |
Some Value-Generator Nodes (like Keyframe Animation, Timer, Math Effects)
did not produce continuous values if a running movie was present in the scene.
Reason was a wrong timing. This is fixed now. |