| FEATURE |
F222 |
Alpha version of the Collada Importer included: This is an early version
which imports geometry, materials and textures only. There are still some issues
like the conversion from right-handed to left-handed coordinate system. The
import of animations is not implemented yet and will be added in the next
version. |
|
| FEATURE |
F321 |
The Blocktext Node now supports monospace character layout. Either all
characters or only digits are arranged with a constant width. The default width
is the average character width of the selected font. Check out the new category
'Extended Layout'. |
|
| FEATURE |
F322 |
The Blocktext node is now able to align text lines to a specific character
like the ':' in match results. The property to specify the character is located
in the 'Extended Layout' category. |
|
| FEATURE |
F327 |
RenderTargets can be shared between scenes by using the new ShareID
property. Sharing RenderTargets is used to save texture memory and to achieve
possible scene-cross-blend-effects. The SharedID -1 indicates no
sharing! |
|
| FEATURE |
F330 |
Beta implementation of OSC remoting. |
|
| FEATURE |
F331 |
The AutoNumbering for copy/paste is now available for drag&drop copy
operation and for repository items. |
|
| CHANGE |
C81 |
Methods dropped over a Keyframe Animation Node using the right mouse button,
pops up the animation events instead of creating an animation channel. |
|
| CHANGE |
C92 |
Undo is now available in the Text Editor and no longer affects the Hierarchy
and Content Editor. |
|
| CHANGE |
C118 |
Properties, Methods and Events can be unexposed (resp. un-externalized) by
right click und the green square (resp. red) in the Property Editor. |
|
| CHANGE |
C121 |
Custom Model Editor is now resizable. |
|
| CHANGE |
C126 |
If the Ventuz Designer was started twice a socket error for the second
application was not handled correctly. Fixed. |
|
| CHANGE |
C127 |
Improved connectivity to Miranda XMediaSuite. Solved some minor interfacing
problems and property XML encoding issues. |
|
| CHANGE |
C129 |
The Movie node now provides more information about the clip: duration, frame
width and height, average frames per second |
|
| CHANGE |
C132 |
The ConvertToText node now has a property Culture to define which language
format to use for the conversion. Default selection is "Project", so that the
Culture setting of the Project is used. |
|
| CHANGE |
C134 |
Externalized names can now contain the underscore sign. |
|
| CHANGE |
C135 |
A warning message is displayed if externalized names only differ in
character cases. |
|
| CHANGE |
C137 |
ImageToTexture now respects the device's max. texture size capabilty. Images
are resampled to the maximum allowed texture size if they exceed these
bounds. |
|
| CHANGE |
C139 |
Container Info node has two more properties: Toplevel (indicates that the
container is the top level container) and NestedScene (indicates that the scene
is nested via SceneReference into another), the ContainerName shows the name of
the SceneRef node, if NestedScene is true. |
|
| CHANGE |
C140 |
The PreValidate method of the SceneReference Node has been removed because
the method was not implemented anyway. |
|
| CHANGE |
C141 |
A few error popup windows have been removed to avoid too many windows while
loading a scene. Please check the message window for errors now! |
|
| CHANGE |
C142 |
If the Message window is hidden in a docking group it indicates an error
message by a flashing icon. If the message window is not active at all, no user
notification is performed! It is recommended to have the Message window open all
the time! |
|
| CHANGE |
C143 |
The Resolution Presets can be user defined by editing the file Presets.xml
located in the installation folder of the Ventuz Designer. |
|
| CHANGE |
C144 |
The hot-spot of the Drag&Drop mouse cursor for Repository items has been
changed to center. (like Toolbox items) |
|
| BUG |
B98 |
Copy/Paste of containers with exposed and bound properties resulted in
unwanted duplicated nodes in Hierarchy and Content Editor. Fixed. |
|
| BUG |
B170 |
The 'Continue' button of the Live Video Node did not work in Rev. 4.4.
Fixed! |
|
| BUG |
B171 |
If a scene contained Scene Reference Nodes and was exported as an archive
(.vza), the referenced scenes were written in a wrong format. After import this
made it impossible to load the referenced scenes into the Ventuz Designer
although the master scene worked properly. This is fixed now! |
|
| BUG |
B174 |
In scenes with Scene Reference Nodes Ventuz may crash if the referenced
scenes contain Rendertargets. Fixed! |
|
| BUG |
B177 |
Damper crashed and stopped rendering if fed with 'Not a Number' values. This
is fixed now! |
|
| BUG |
B178 |
The XML was trying to parse the XML attributes of the data for Ticker/Layout
nodes in the local culture. Changed to Invariant (english). |
|
| BUG |
B180 |
The Multisampling enumeration in the Direct3D Project properties listed a
wrong multisampling quality type. This is fixed now! |
|
| BUG |
B181 |
The Externalize Editor does now display the correct names of externalized
properties/methods/events. |
|
| BUG |
B182 |
Reference-Copy (Ctrl-Alt-Drag&Drop) leaves unreferenced (dead) nodes.
Fixed! |
|
| BUG |
B186 |
When ingesting items to the Repository using a Font icon this image was too
large while drag and drop this item back to a scene. Fixed. |
|
| BUG |
B188 |
The validation of the Counter Node was inconsistent. Could result in strange
behaviours. Fixed! |