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Ventuz 2006 R4.6 Released
Started by Ralf Stanke at 10-12-2007 19:34. Topic has 0 replies.

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  10-12-2007, 19:34
Ralf Stanke is not online. Last active: 11/21/2008 10:09:37 AM Ralf Stanke



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Joined on 05-15-2005
Dubai, U.A.E.
Posts 337
Ventuz 2006 R4.6 Released
According to the fact that we finished a as we think important feature earlier than expected, we are proud to announce Ventuz 2006 Release 4.6, the latest version of its standard application for designing, animating and authoring interactive real-time 3D graphics just 30 hours after R4.5! We are happy to inform you about the new feature that the Arrange-Ticker can now handle events for very sophisticated crawling effects.

Your Ventuz Team!


 
Ventuz 2006 R4.6

FEATURE F334 If the Ticker items under an ArrangeTicker have exposed methods called: TickerIn, TickerFirstIn, TickerOut, TickerLastOut the Ticker node will call these methods accordingly.

CHANGE C145 Ventuz Remoting linked to the Script

BUG B159 If the ValueSwitch is provided with int parameters and its output is connected to a float property - no value is transfered by the Binding. Fixed.

BUG B190 The recently released version R4.5 didn't save the Controller Properties correctly (affected items: Embedded Animation, Simple Control, Ticker, Layout, Movie and Audio Control via Animation) - Fixed.

Ventuz 2006 R4.5


FEATURE F222 Alpha version of the Collada Importer included: This is an early version which imports geometry, materials and textures only. There are still some issues like the conversion from right-handed to left-handed coordinate system. The import of animations is not implemented yet and will be added in the next version.

FEATURE F321 The Blocktext Node now supports monospace character layout. Either all characters or only digits are arranged with a constant width. The default width is the average character width of the selected font. Check out the new category 'Extended Layout'.

FEATURE F322 The Blocktext node is now able to align text lines to a specific character like the ':' in match results. The property to specify the character is located in the 'Extended Layout' category.

FEATURE F327 RenderTargets can be shared between scenes by using the new ShareID property. Sharing RenderTargets is used to save texture memory and to achieve possible scene-cross-blend-effects. The SharedID -1 indicates no sharing!

FEATURE F330 Beta implementation of OSC remoting.

FEATURE F331 The AutoNumbering for copy/paste is now available for drag&drop copy operation and for repository items.

CHANGE C81 Methods dropped over a Keyframe Animation Node using the right mouse button, pops up the animation events instead of creating an animation channel.

CHANGE C92 Undo is now available in the Text Editor and no longer affects the Hierarchy and Content Editor.

CHANGE C118 Properties, Methods and Events can be unexposed (resp. un-externalized) by right click und the green square (resp. red) in the Property Editor.

CHANGE C121 Custom Model Editor is now resizable.

CHANGE C126 If the Ventuz Designer was started twice a socket error for the second application was not handled correctly. Fixed.

CHANGE C127 Improved connectivity to Miranda XMediaSuite. Solved some minor interfacing problems and property XML encoding issues.

CHANGE C129 The Movie node now provides more information about the clip: duration, frame width and height, average frames per second

CHANGE C132 The ConvertToText node now has a property Culture to define which language format to use for the conversion. Default selection is "Project", so that the Culture setting of the Project is used.

CHANGE C134 Externalized names can now contain the underscore sign.

CHANGE C135 A warning message is displayed if externalized names only differ in character cases.

CHANGE C137 ImageToTexture now respects the device's max. texture size capabilty. Images are resampled to the maximum allowed texture size if they exceed these bounds.

CHANGE C139 Container Info node has two more properties: Toplevel (indicates that the container is the top level container) and NestedScene (indicates that the scene is nested via SceneReference into another), the ContainerName shows the name of the SceneRef node, if NestedScene is true.

CHANGE C140 The PreValidate method of the SceneReference Node has been removed because the method was not implemented anyway.

CHANGE C141 A few error popup windows have been removed to avoid too many windows while loading a scene. Please check the message window for errors now!

CHANGE C142 If the Message window is hidden in a docking group it indicates an error message by a flashing icon. If the message window is not active at all, no user notification is performed! It is recommended to have the Message window open all the time!

CHANGE C143 The Resolution Presets can be user defined by editing the file Presets.xml located in the installation folder of the Ventuz Designer.

CHANGE C144 The hot-spot of the Drag&Drop mouse cursor for Repository items has been changed to center. (like Toolbox items)

BUG B98 Copy/Paste of containers with exposed and bound properties resulted in unwanted duplicated nodes in Hierarchy and Content Editor. Fixed.

BUG B170 The 'Continue' button of the Live Video Node did not work in Rev. 4.4. Fixed!

BUG B171 If a scene contained Scene Reference Nodes and was exported as an archive (.vza), the referenced scenes were written in a wrong format. After import this made it impossible to load the referenced scenes into the Ventuz Designer although the master scene worked properly. This is fixed now!

BUG B174 In scenes with Scene Reference Nodes Ventuz may crash if the referenced scenes contain Rendertargets. Fixed!

BUG B177 Damper crashed and stopped rendering if fed with 'Not a Number' values. This is fixed now!

BUG B178 The XML was trying to parse the XML attributes of the data for Ticker/Layout nodes in the local culture. Changed to Invariant (english).

BUG B180 The Multisampling enumeration in the Direct3D Project properties listed a wrong multisampling quality type. This is fixed now!

BUG B181 The Externalize Editor does now display the correct names of externalized properties/methods/events.

BUG B182 Reference-Copy (Ctrl-Alt-Drag&Drop) leaves unreferenced (dead) nodes. Fixed!

BUG B186 When ingesting items to the Repository using a Font icon this image was too large while drag and drop this item back to a scene. Fixed.

BUG B188 The validation of the Counter Node was inconsistent. Could result in strange behaviours. Fixed!

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