We are proud to announce the immediate availability of Ventuz 2006 R4.3, the
latest version of its standard application for designing, animating and
authoring interactive real-time 3D graphics.
The latest release of Ventuz features Image Sequence playback in various
formats, as well as several new Shaders. The Broadcast Runtime has been updated
with a completely new user interface and message logging. R4.3 also offers
several workflow enhancements such as Autosave, additional selection and copy
operations as well as progress indicators for importing and exporting archives
and presentations.
With the launch of Ventuz 2006 R4.3, a new demo project is also released,
focusing on advanced graphical effects such as Depth of Field. Every scene is
fully documented for Ventuz users to learn and use in their own projects. The
new Ventuz Demo Project 2 can be downloaded from the download area on the Ventuz
website.
Ventuz 2006 R4.3 is now available for download for all Ventuz Editions,
including the Ventuz Personal Learning Edition (PLE) from the Registered Users area on
the Ventuz website.
| FEATURE |
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Property Editor displays relative change of multi-selected
properties while scrubbing |
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| FEATURE |
|
AutoSave feature. The Ventuz Designer is now saving all open scenes in a
configurable interval (optional) |
|
| FEATURE |
|
The Broadcast Runtime has been updated with a message log window and an
improved interface. |
|
| FEATURE |
|
New edit function in Hierarchy Editor: Select Sibling (Ctrl-Q) selects all
sibling nodes of the current HE selection. |
|
| FEATURE |
|
AutoBegin for Animation/StateMachine. Animation invokes the Begin method if
AutoBegin is enabled and the Scene is activated. |
|
| FEATURE |
|
Added Edge Detection Shader Node |
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| FEATURE |
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Added Halftone Shader Node |
|
| FEATURE |
|
Added simple Chroma Key Shader Node. This Shader is experimental and will
change in the future. |
|
| FEATURE |
|
Introducing new feature: Ventuz can playback a sequence of images as a
texture now (TGA/TIF/PNG/... sequences) |
|
| FEATURE |
|
The Counter Node has a new Step property to change increase/descrease value
to a higher value. Additionally we've added an Autorun method to start the
counter from 'Begin' increased by 'Step' every 'Interval' frames
rendered! |
|
| FEATURE |
|
Performing a Copy/Paste operation on nodes which end on numerical values
(e.g. Sphere001) will automatically increment the node name for each additional
copy (e.g. Sphere002, Sphere003 ,...). |
|
| FEATURE |
|
Remoting: Introducing a new remote method on the scene object: Validate()
Use this method to load all it's resource into memory even if it is not
activated in the render output. Use "validate" on Command Line
Interface. |
|
| FEATURE |
|
The Ventuz Designer is now automatically checking for software updates.
(optional) |
|
| FEATURE |
|
New ProgressBar for Import/Export archives. |
|
| CHANGE |
|
The Delay Node was extended by the property Enabled to enable/disable the
storage of new input values. This makes it possible to save a certain value with
the Delay Node. |
|
| CHANGE |
|
Simple Control Node connects to the first Slice automatically |
|
| CHANGE |
|
SystemID Node has been extened by a property providing information about the
current Ventuz Edition during runtime. |
|
| BUG |
|
When importing 3DS objects, the UV coordinates were ignored. This is fixed
now! |
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| BUG |
|
Underscores in OSC-Addresses are now accepted. |
|
| BUG |
|
Clipping node generated some strange effects. Validation order fixed
now. |
|
| BUG |
|
Browse Button when configuring Project Font didn't work. Fixed! |
|
| BUG |
|
Animation Editior: excessive Zoom-Out of the Logic View caused a crash of
the editor. Fixed. |
|
| BUG |
|
Animation Editor crashed while editing keyframes for nested animations if
controlled animation have multiple connections with the same name.
Fixed. |